Dragon: Qimath
Colour: Green
Name: D’baji
Egg: Feathery Cloth Egg
Egg Desc: Kanade
Dragonet: Evening Twilight Green
Dragonet Desc:
Messages: D’baji, Lzi, Minka
Inspiration: D’baji, Lzi, Minka

Feathery Cloth Egg:

This egg lays gracefully on the sands, elegant and peaceful as snow falling deep in the forest where only the brave few venture. The texture of this egg is a study of gradation; it seems to have a soft downy feather like quality that slowly evolves into woven fabric like texture, not unlike rough silk. Its colors are a study in grays and whites with the feathery areas having a white central core that darkens to a soft gray at the edges while the fabric like areas are mostly white with occasional lines of gray, like a frost covered winter forest.

Hatching Message:

Feathery Cloth Egg cracks horizontally along its side with a final, sharp sound, rolling to lay flat on its side. The shell crumples into shards in a manner reminiscent of discarded cloth. With a shake of her cherubic head, a tiny, kiwi-green dragon emerges. With the rolling of her hips disguised by her ambiguous colouring, she frees herself from the scraps of her egg, about to step towards the candidates - until she is distracted by a bit of her egg’s shell beneath her front right foot.

Evening Twilight Green Dragonet:

Liquid and lithe, the feminine contours of her body are soft, supple, but well proportioned. Kiwi green, barely varying in hue or intensity, refracts across her hide, lending to her a twilit ambiguity. A more brilliant sheen is brushed round her shoulders, haunches, and neckridges, diffusing shadows that may otherwise accent her curves and dissolving their separate movements into one fluid motion. A small, round speck of deep green accessorises her left cheek, just above the hinge of her jaw. Her face itself is circular in nature, much smaller than others of her kind, and adds to her a certain cherubic quality. Her front, right foot has been coated entirely in a sudden, dark pine, anchoring her surreal presence to the outside world.

Impression Message:

Evening Twilight Green Dragonet forgets the egg shard as quickly as she’d forgotten it the first time, turning with an awkward, yet deceptively liquid, hip-swish to head back to the group of candidates she’d just been inspecting with renewed enthusiasm. She skids excitedly to a halt before them, happily scanning them once more. It’s with an excited squeak that she waddles decisively to freckled girl with long, dishwater-blonde hair. %D takes a second look at %N, and emits a happy draconic purr.

Personal Impression Message:

A smooth wave of colors infiltrates your mind, sliding and melting together until they combine to form a bluish shade. It goes in and out of focus, molding into a variety of blues in fluid movements. « Hey! I know you! » comes a loud, nasal voice into your mind. « I'm Qimath. And you're Nalla! I remembered! » Suddenly, your mind goes completely blank of color. Nothing. Slowly but surely, the white fades into pink, which turns into read, bringing up the color of burgundy. « Whoa. Hey! I know you! You're Nalla. I'm Qimath. Have we met before? »

Name Inspiration:

Because we were drawing quirks for your dragon from all kinds of different animals, we were reminded of the chimera. We checked what ‘chimera’ translated to in various languages, and liked the Spanish "quimera". Drop the u, e, and r, add a 'th' and voilà: Qimath. We liked the pronunciation 'KEE-math,' but it could also be said 'kim-ath.'

Egg Inspiration:

This egg is based on a Japanese folktale called 'The Crane Wife'. It’s a children’s tale about a woodcutter who saved a crane in the forest and then was saved by a mysterious woman later in that same forest. She became his wife and wove cloth for him to sell, but dictated that he never look upon her while she wove, but overcome with curiosity, he peeked and beheld the crane whom he had save plucking out her own feathers to make the cloth. Her secret revealed, the crane flew away into the winter night.

Description Inspiration:

Qimath’s description is what happens when your Inspiration team meshes what you asked for in a dragon with the theme for this clutch: time of day. In the twilight hour, just after the sun has set, your depth perception can sometimes leave you, and objects seem to meld into one another. This is the sensation we tried to capture for your Qimath. The fact that you wanted one solid colour for most of her made it all the easier to explain why she always looks so fluid when she moves. We gave her a few curves and a beauty spot, so that she’s a bit of a diva (and, if it weren’t for her colouration, she’d probably seem to have a lot more of a hip-wiggle when she walked). Also, seeing as we were drawing so much of her personality from random animals, we thought we’d throw a bit of the feline into her desc by giving her one differently-coloured foot, a trait you see on oh-so-many cats.

Mind Voice:

Qimath has a voice that might just get on your nerves, Nalla. It's very nasal and high-pitched, like she has a permanent cold. If you need any idea imagining what she might sound like, all you need to do is listen to Dory. Qimath is Dory in dragon form. Or just listen to Ellen Degeneres. That's the general idea.

However, when she's proddy, there will be a dramatic change in the voice Qimath uses. It'll be sexy, sultry, and oh-so-seductive. This voice will make those big words that she uses sound really sensuous to her chasers. Perhaps someone like Angelina Jolie, but if you know of a sexier voice, feel free to use that instead.

Most dragons have specific colors and smells that they use when they speak, dependent upon their moods and personality. Qimath, however, has no such luck. She's completely all over the place as far as colors and smells. She could use pink when she's angry or black when she's happy. Qimath could fill your mind with flowers when heartbroken or a burnt smell when content. There's no real rhyme or reason to Qimath, but that's why you love her, right?

As a side note, we hope that you don't mind the occasional song in your head, Nalla, because Qimath is known to do that. It might be something like « Just keep flyin', just keep flyin' » but whatever she sings, you no doubt will be singing it for the rest of the day.


Qimath is a small dragon, there’s no question about that. However, even as she grows, she’ll think of herself as hatchling-sized, and will continue to attempt to do things that no full-grown dragon (no matter how small they may be) would do, in their right mind. As a hatchling, she’ll exhibit some canine or feline aspects. She’ll curl about your legs when she first wakes up in the morning, and she’ll probably try to jump up when she’s feeling playful. This may be cute at first, but just wait until she gains a few pounds and nearly topples you over. Don’t count on the trauma that comes the first time she knocks you over to prevent her from doing the same thing again. She won’t remember, and you’ll have to consistently remind her that she’s bigger than you, and that she can’t do these kinds of things. She’ll also wind up in all kinds of predicaments, because she was so sure that she’d fit. You can expect to have to talk her out of a tiny nook of the weyr that she’s trapped herself in, or explain to her that her shoulders have become just too broad to fit between those trees in the forest. Maybe she’ll grow out of this, maybe she won’t - that’s up to you.

Qimath’s movements will be very flirtatious in nature. Even when she’s in that awkward growing stage, she’ll walk with a model-esque wiggle to her hips. However, unless in very specific lighting, this movement will mostly be disguised by her odd colouration, and her wiggle will come off as fluid motion. She is wont to peek over her shoulder at things, mostly because her zeal for life will have her always running ahead, and then suddenly remembering that, hey, someone is behind her. This adds to her flirtatious nature; even when it’s liquid in nature, a cute backwards glance remains a cute backwards glance.

In flight, she’ll prefer to skim closer to the ground, which might just make her the ideal search and rescue dragon once you guys are old enough to fill in some of the Interval duties around the Weyr. She will be quite a sight when she does this, as she’ll be especially agile do to her size and build, and able to mirror just about every change in elevation she encounters. If you can convince her to slow down, she may also prove helpful in assisting the dolphincrafters of the island with their cartography, because she’ll be able to give them up-close, but still aerial, views of specific land formations.


Dory: How about we play a game?
Marlin: All right.
Dory: Okay, I'm thinking of something orange, and it's small…
Marlin: It's me.
Dory: Right!
Dory: I'm thinking of something orange and small…
Marlin: Me again.
Dory: All right, Mr. Smartypants…
Dory: … It's orange and small, and has stripes…
Marlin: Me, and the next one - just a guess - me.
Dory: Okay, that's just scary.

Qimath is very forgetful. She could be in the middle of a sentence, forget what she was even talking about, and start all over again. It could even get a bit frustrating for you, Nalla, after she’s told the same story to you on several different occasions. For her, it’ll be frustrating as well, because you don’t think that her stories are as amusing as she thinks they are. Luckily for you, your fights about things like this won’t last very long due to her short memory. Her forgetfulness can mean many different things, though. On a positive note, Qimath will always be in a good mood, if only because she forgets why she was mad or upset in the first place. However, don’t let her forgetfulness rub off on you, Nalla. You’ll have to make sure that you are extra sharp when it comes to remembering where you need to be and when. After the first few times you get in trouble for being late, you’ll learn quick enough.

School of Fish: Oh and one more thing: when you come to this trench, swim through it, not over it.
Dory: Trench. Through it, not over. I'll remember.
[swimming to catch up with Marlin]
Dory: Hey wait up there's something I gotta tell you.
[sees the trench]
Dory: Woah. Nice trench.

Hope you have a big weyr! Qimath will bring back every little thing that she thinks is cute. However, if she turns around twice, whoa! Look at all of these cool toys that are on my ledge! (Here’s a little secret-if you throw these little trinkets off of the ledge, she’ll never know the difference.) The trinkets that she doesn’t bring home, she’ll bury, as a dog might. Perhaps in the sand on the beach, perhaps in the forest. This will provide plenty of adventures when she digs them up, rediscovers them, and then reburies them just as quickly.

Dory: [Dory playing with a baby jellyfish] I shall call him squishy, and he shall be mine, and he shall be my squishy!

By your side, you have a guard dog, Nalla. Qimath will be very protective of you, and this is not something that she’ll forget about. If you have a male talking to you, if you have someone yelling at you, or if you are just engaged in casual conversation with a girl friend, expect Qimath to be there right beside you. She’ll probably go so far as leaning on you, like an insistent cat, while she’s younger.

You didn’t know that you were going to have a mental chef, did you? Well, you do! Qimath will always be giving you suggestions as to ways to spice up your eating. « Nalla dear, have you tried putting some cinnamon on your wherry? It’ll make it taste just fantastic! » Of course, you tried that recipe last week, but just humor her, huh?

Now onto the bad part. Nalla, you will always have a slightly dirty dragon. Two reasons why. First of all, Qimath loves to roll around in the mud. Anything that can get her dirty, you better believe that she’ll be running there. Second, Qimath HATES bathing. She will do everything possible to avoid having to get into the water. (Here’s another hint-if you trick her and tell her that you saw something shiny in the water, you might have the chance to at least wash some of that grime off of her.)


Qimath is definitely a flirtatious one. However, she won’t exactly be the male suitor’s favorite gal to flirt with. Why? Her forgetfulness. Unfortunately, she’ll never be one of those dragons who will settle down, but this suits her just fine.

Qimath will rise a bit less frequently than the other greens, going up only two or three times per turn, instead of the regular three or four. She’ll also go up at odd intervals; for a turn or two, she may seem to be on a schedule, and then, boom, she’ll have two flights within two months of each other, and promptly show no sign of proddiness for the next eight or so. This, however, will not be a sign she’s unhealthy - even if you take her to the dragonhealers (which she probably won’t appreciate), they’ll find nothing wrong with her.

A proddy Qimath is an intellectual Qimath. She’ll speak in verse, and use big words that most people won’t understand, some of which are actual words, and some of which she’s just made up. She’ll ponder the same patch of sky, or the same pebble on the beach, for hours. Part of this is because she’ll be feeling a bit broody, and part of this is because she’ll forget all the conclusions she’s drawn about that particular object almost instantaneously. She may even seem a bit apathetic, not putting up such a fight when you go to bathe her, and not showing the same glee when she re-discovers one of her collections at home.

When she does go up, her flights will be short affairs. In the heat of the moment, her infamous memory will show itself in full force. Like Dory on Finding Nemo, when she’s leading Marlin after the boat ("A boat? Heeey, I’ve seen a boat…"), Qimath will blood, zip around in the air for a few minutes, and then forget what’s going on. You’ll probably see her relax, start enjoying the thermals, and then hear her shriek when there’s suddenly a brown -doing things- to her. Don’t worry - this trauma will only last a split-second before she realises (for the nth time) that she kind of wants this to happen.

Dory: I saw a boat.
Marlin: You did?
Dory: Yeah, it went by not too long ago. Follow me.
[few seconds later]
Dory: Would you quit it? What, the ocean isnt big enough for you or something like that? You got a problem? Huh? Do ya, do ya, do ya? You wanna piece of me? Yeah, yeah! Ooh, I'm scared now! What?
Marlin: What? You said you saw a boat.
Dory: A boat?
Marlin: YES.
Dory: Hey, I've seen a boat. It went by not too long ago. It went… this way. It went this way.
Marlin: Wait a minute, you already told me which way the boat went.
Dory: I did? Oh, no…

You’ll be in for the -real- ride after the flight. Qimath will believe that she’s going to have a clutch immediately after her flight. She’ll insist on being on the beach (after all, even she knows the Sands are only for golds) so that she can lay her eggs, and will get in a right state if you try to move her. Also, she’ll pester the dragon that caught her to stay on the beach with her, as any responsible clutch-daddy should do. Her memory will abandon its sieve-like quality after her flights, and her belief that she’s going to have a clutch will last for two or three days. It will be all she thinks about during this time, and therefore it’s up to you to make sure she eats if she’s hungry and drinks when she’s thirsty. Don’t even think about bathing her when she’s waiting to lay her eggs - her regular dislike for bathing will be multiplied tenfold during this time.

Don’t worry, though, you won’t be stuck on the beach forever. On the second or third day, Qimath will rather suddenly forget what it is she’s doing on the beach, and go back to her weyr quite cheerfully. And, of course, being a green, she won’t ever actually have a clutch. But this won’t stop her from thinking she will after every single flight, for the rest of her life.

Harper's Tale's 45th PC Clutch

Ista Weyr
Sorcha's gold Madigyth and R'lar's bronze Cojiroth
August 20th, 2006

Tessa's green Nvdoth
N'shin's brown Pygaroth
Lanti's gold Dedanseth

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