Kzydnth

Ji'n, this has been a long time coming, and we hope it was worth the wait! While we tried to make this dragon everything you asked for, we know you are the only one who will know for sure what will be the most fulfilling and most fun. Whatever you decide to do with this new chapter, we sincerely hope it includes a long and enjoyable time at Ista Weyr.

Bajiren's One Man Army Brown Kzydnth

I Choose You! Egg

The gloss of red tops a base of white, banded across the center with delineating black and centered with a circle of metal. Simple, this egg. But it is what is within that is the true mystery. A legend? An evolution? Basic or rare? The band of black across the middle cannot hold it all in, as sparks of lightning flicker yellow, leaf's verdant curls an ivy tendril beyond, and the dust of gravel dirties the edges of that white. There may be a flicker of a flame, or a dribble of water, possibly the hoarfrost of ice to web across the shell. From a ghostly purple haze to poison's acidic dribble of green, what this egg contains is a partner for life.

I Choose You! Egg rocks back and forth a couple times, then shakes, then falls silent. Scrabbling sounds emit from within the hardened shell, then with a crack, the egg splits jaggedly across the delineating line before tipping over, allowing an egg-oozed brown to shuffle out, tail first.

One Man Army Brown Dragonet

He's big.  Big, and dark.  Big, and dark, and homely: the kind of big and dark and homely that makes him hard to look at, but just as hard to look away.  His hide is the brown of weathered red brick walls, an almost seamless dark that doesn't do him any favors.  His face is flat, with overhanging brows that produce a hard-eyed squint and an oversized upper jaw tends toward an overbite.  Lighter spots of umber stud his left brow in two rows of three.  Narrow, close-set 'ridges begin low on his forehead and crowd down a thick neck and over a broad, slightly humped back, lined with a barely-there glimmers of incandescent blue.  Huge, hulking shoulders provide support for the truncated sweep of thick-'sailed wings, marked with a ruddy, rusty glow at the joints; wide but short, they extend only partway down the barrelled bulk of his belly.  Narrow in comparison is not narrow in truth; muscular hips and haunches are still wide, forming the anchor point for a tail that is half again the length of his blocky body.  Dark brown blackens below the joints of thick-set limbs before bright ocher draws attention to massive talons and meaty paws, the middle digit of each front foot over-exaggerated, wicked-huge and deadly-sharp.   

One Man Army Brown Dragonet stops! Hey, he knows that one. And hey, he knows that /voice/. That one! It's that red head with the weird stuff on his face! Surely this must be a sign, the one of these things that's not like the others. One Man Army Brown Dragonet is no longer confused! And he no longer wants to lick Sadaiya's face! For One Man Army Brown Dragonet chooses YOU, Bajiren! With proud, dancing steps, he approaches the angry bow and sits directly in front of him, overbitten grin too overjoyed to be pugly.

At first, there is merely a faint pressure in your mind, a gentle push against your skull.  An awareness grows, and familiarity blends with fellowship as your minds grasp one another.  For a moment, everything fades except you and this new, inescapable presence.  You feel a breeze against your skin that seems to ruffle your hair, and the scents of black soil and tall grasses mingle with the sounds of tiny insects.  Through it cuts a voice deep and smooth, quiet at first before growing with excitement and discovery.  « You are he.  Yes, I thought so; I felt you from afar.  My claws dug deep, and my wings longed to stretch, to take flight!  But first… first I had to find you.  My name is Kzydnth.  But what to call you? »


Lost Together
by Blue Rodeo

Strange and beautiful
Are the stars tonight
That dance around your head
In your eyes I see that perfect world
I hope that doesn't sound too weird

And I want all the world to know
That your love's all I need
All that I need
And if we're lost
Then we are lost together
Yea if we're lost
Then we are lost together

I stand before this faceless crowd
And I wonder why I bother
So much controlled by so few
Stumbling from one disaster to another

I've heard it all so many times before
It's all a dream to me now
A dream to me now
And if we're lost
Then we are lost together
Yea if we're lost
Then we are lost together

In the silence of this whispered night
I listen only to your breath
And that second of a shooting star
Somehow it all makes sense

And I want all the world to know
That your love's all I need
All that I need
And if we're lost
Then we are lost together
Yea if we're lost
Then we are lost together


Pokemon is a well known genre of games (both video and otherwise) and anime that have been going strong for years and years. The DS games for Pokemon are some that started it all, covering the famous Pikachu and continuing today to the recently released in Japan HeartGold and SoulSilver. A game where people befriend pokemon and set them to battle others and take them through a quest to be the greatest pokemon master of all time tends to be the goal.


Your One Man Army dragonet was based on the old video game Commando.  The obvious parallels to The Maxx probably do not need to be explained in too much detail.  One man against an enemy army, fighting to save the day.  This quote from the Wikipedia article is particularly pertinent: "[The hero] starts by being dropped off in a jungle by a helicopter, and has to fight his way out singlehandedly, fending off a massive assault of enemy soldiers."  Sound like anyone else you know?

Kzydnth is derived from Keldon, the name of a Cardassian starship class similar to their standard Galor class, but with a little more bulk and a lot more firepower.  Not a lot is known about them since they didn't get a lot of on-screen time, but the look of that class really seemed to fit your idea of a bulky, powerful dragon.  Using your suggestions, we used the Kz letters instead of just the K for that desired harsher, phlegm-hocking sound, and your favorite little Y replaced the Keldon's E.  We took out the L and the O, thereby eliminating the last vowel and any remaining roll to the word, and there you go!  Using that back palate, it is two syllables (though Ji'n might need some practice at first).  It is possibly not as guttural as what you may have been hoping for, but I had trouble seeing something like that coming from a Tyroth/Dedanseth offspring!  I do believe Des might just disown him if we went with something like Xzgwyth.  Forgive us?

A nice coincidence with the spelling was the ability to also incorporate Tyroth's Y and Dedanseth's D and N, not that dragons name themselves based on such limited details.


keldon-beauty.jpg

You asked for big, and you got big!  Kzydnth's description draws from two main sources for inspiration: the Keldon class for which he's named, and the Maxx himself.  I couldn't help, when in discussions over his name, but note how much the ship looks like a big, ugly, flat-headed dragon in flight.  I'm as much a sucker for hat-tips to continuity as anything, and I loved the idea of Kzy having at least a little bit of Iqiazath in him somewhere.  His coloring is closer to that of the ship, if taken a bit darker (to incorporate both requests for reddish, and for dark!): if a Keldon were built out of old brick buildings from Boston, that's the color he'd be.  The blue in his hide draws both from Des and from the little windows on the ship, and the little glowy bits on his wings are … I'm not sure what those are, actually.  But they're there!  Glowing!  Like Iqiazath's butt!  This is also where he gets his length: just because he's muscular doesn't mean he's at all short.  He just goes on, and on, and on—  …except for his neck.  He has practically no neck.

The Keldon doesn't get all the credit, though.  With his overbite, he will have trouble not just having his teeth hangin' out for everyone to see, and he had huge, bulky shoulders and massive legs and giant hands with one really, really big claw in the middle.  Sound like anyone we know?  The style of his description also draws heavily from one of The Maxx's monologues: I got stuck, and took an off-hand comment Lanti made in jest and by god I /ran/ with it.  We couldn't quite get the bright yellow in there, but it is as close as we can get in a brown, outside a comic book.  We gave someone a dragon with a mohawk, once: for you, we have given him The Maxx's shock of ridiculous, spiky hair, in dragon-neckridge form.

You asked for something weird with the face, and I hope we managed to deliver: the dots of ocher above and below his left eyebrow are lined up just /so/ — that is, if he were a person who'd happened to have his eyebrow pierced not once but thrice (why?  No idea.  I liked the way 'two rows of three' felt when I was writing.), and was wearing bars instead of rings.

Kzydnth is a dragon at his best while in motion. In flight, he most resembles the Keldon: long, powerful, and efficient.  He won't have the maneuverability of smaller browns, but that doesn't mean he's not capable of some fancy flying when he puts his mind to it.  It just takes a little bit more to get there.

On the ground he most resembles the Maxx: hugely powerful in motion, all rippling muscles and brute strength; even when sitting, a flex here, a shift of his weight there, and he is the most intimidating thing on six limbs.  If he is not moving, though, all of that bulk goes to seed — someone meeting a Kzydnth at rest would not be blamed for misjudging him as just another fatso.

All of this big, muscley awesome doesn't happen right away.  As a hatchling and weyrling Kzydnth really /will/ run to fat, a giganto, tubbo baby who will probably out-eat most of his class for the first few months.  Once flight lessons begin you'll start to see the transition: he'll streamline first, getting longer and (very, very briefly) leaner before he starts to seriously bulk up.  

maxx-real.jpg

Kzydnth's voice is intricate and varied, fully capable of a thundering, bone-wrenching, gravely low baritone one moment, then jumping into the upper ranges with an airy laugh the next as something amusing catches his attention, or to prove a point, or just because the mood strikes him at that moment.  He incorporates a wide range of elements when sharing things, whether it's one of his rambling narrations or a need to inform Ji'n of something, to describe the wind, to share an idea, a dream, a worry.  With his draconic-short attention span, he will be stock full of discoveries, and his first impulse will be to share these with his lifemate.  They will be pretty hard to miss!  With the snap and flash of a magnesium flare, he will be more than capable of grabbing Ji'n's attention, and in case that weren't enough, that faintly acidic, metallic smell will tickle Ji'n's senses.

A natural storyteller, Kzydnth's ability with tone and timbre is impressive, and at times his voice will take on the practiced quality of something he has rehearsed in his head, most of the time it will be entirely in the moment, fueled by impulse and instinct.  While he may sometimes tint his mindvoice with colors and abstracts, he's more visually oriented and will often share pictures either from reality or his imagination (or sometimes yours) that he thinks might help him best express himself.  When his guard is down or his attention wanders, you might get flashes of images like snapshots of a daydream that he will not bother to explain.  He may even be surprised you saw them.

"A nation can survive its fools, and even the ambitious. But it cannot survive treason from within. An enemy at the gates is less formidable, for he is known and carries his banner openly. But the traitor moves amongst those within the gate freely, his sly whispers rustling through all the alleys, heard in the very halls of government itself. For the traitor appears not a traitor; he speaks in accents familiar to his victims, and he wears their face and their arguments, he appeals to the baseness that lies deep in the hearts of all men. He rots the soul of a nation, he works secretly and unknown in the night to undermine the pillars of the city, he infects the body politic so that it can no longer resist. A murderer is less to fear. The traitor is the plague." -Cicero [attributed], 58 BC, Speech in the Roman Senate

[Editor's note: I feel almost dirty using Cicero in your dragon's inspiration, but how could I possibly imagine epic storytelling and not think of this prolific orator?  -Lanti]

When Kzydnth gears up for an all out, no holds barred narration, experience or story, he'll pull out all the stops.  His diction will climb to new heights, he'll share images, color, scents, tastes, and physical sensations, sometimes with anyone near enough to hear.  When still young, that might even mean some unsuspecting weyrfolk!  He may try to share just how hungry he is, or why he finds that first meal so amazing, or how he longs to feel the wind on his wings, or how the clouds taste.  They may not always make sense to you, and it may be hard to make him stop at times.  At other times, he may stop himself mid-sentence and wander away physically or mentally to pay attention to something else.  Prodding him for more information will often be useless.  Either the story gets boring from there, or he's already moved too far onto the next topic.

I've heard it all so many times before
It's all a dream to me now
A dream to me now

In fact, prodding him for information period might prove an exercise in futility at times.  Why did you push the laundry off the ledge, Kzydnth?  « Why trouble ourselves with the everyday tasks?  If we do not eat today, does that mean we will not tomorrow? »  Kzydnth, did you really tell Ryazusith her hide resembled spotted cheese?  « Truth and appearance have this in common: even the wind can change their bearing. »

Probably not surprising to you, I kept coming back to Avery Brooks as a model for Kzydnth's voice.  Theatrically and musically trained, his vocal talent seemed perfect.  Even if Kzydnth shares only words, his capacity for emotional and emotive narration is masterful and commanding.  Intensity and timbre, tone and pitch, he controls them with the ability of a master Harper.  Don't be surprised if he breaks out into a few songs of his own, lyrics optional.

"Even if you have nothing to write, write and say so." -Cicero

Well, one would be hard-pressed to find a Kzydnth with nothing to say, but there may come those times of utter exhaustion.  And he just might tell you about it… with a whole lot of poetic justice, like any good orator.


In your eyes I see that perfect world
I hope that doesn't sound too weird

"Weird" is probably pretty accurate for this dreamer dragon who spends a great deal of time living in his own head.  While at times he may seem like a totally separate being, he will still be there nestled quietly in Ji'n's mind — and when it counts, he will be right there at his side.  Of course, it might take a while to get to that point, especially in the very beginning.  He is, after all, a dreamer, and dreamers tend to fall quite easily into their own reveries, their own fantastical creations.

Ji'n might sometimes find Kzydnth staring into space, half his meal dripping from between his teeth while he thinks about something else.  He may need to prod Kzydnth a couple times to raise that wing while trying to get under there with a scrub brush and oil.  Those times will lessen as he matures, but in the beginning it might get a little maddening at times, especially if he's tired.  When Ji'n finally does get his attention, he may find Kzydnth's focus has shifted to the new green who transferred to Ista from Benden, or whether the morning storm will produce any rainbows, or how high he will be able to fly, and whether the sky has a ceiling.  Then, just when Ji'n needs him to focus on flying, he might recall he never finished his meal that morning and try to wander off to finish the task.

In the silence of this whispered night
I listen only to your breath
And that second of a shooting star
Somehow it all makes sense

So if Kzydnth is so into his dreams, why is he also into Ji'n?  What made him pick out that scrawny red-headed, patchy-haired boy out of all those white-robed figures?  Why does any one person stay with another?  There's a connection there, something he can only find in Ji'n.  Sure, other things may catch his interest.  Quite frequently, in fact.  All the better to share even more with Ji'n later on.  There will be times when the Weyr grows quiet and Ji'n and Kzydnth are all alone when an extraordinary peace will settle on the two.  They might have things to discuss, or maybe not, but it won't matter.  Maybe one will say something, and there will be immediate and complete understanding.  They will "grok" each other, as Robert Heinlein would put it.

And if we're lost
Then we are lost together

And that is the quintessential part of it all.  Sure, Kzydnth has his dreams and Ji'n has his ambitions, but it all comes down to the two of them working as a team.  Sure, they might not always be perfectly synchronized, but who is?  There will be bumps, there will be negotiations, there will be epic songs of battle… sometimes between the two, because Kzydnth, while fairly relaxed and sometimes downright zen, is no pushover.  Not for Ji'n, not for anybody.  If Ji'n wants to change Kzydnth's mind, he'll have to find a story, a reason, an anecdote the dragon can understand and deem worthy and logical.  He's not going to butt heads just for the pleasure of it, but Ji'n is going to have some hard lessons ahead of him in places where he's used to just going (and getting) his own way.

"What sweetness is left in life, if you take away friendship? Robbing life of friendship is like robbing
the world of the sun. A true friend is more to be esteemed than kinsfolk." -Cicero

Early on, Kzydnth will probably catch on to those thoughts of discontent battling in Ji'n's mind.  When he grasps those ideas, or ghosts of ideas, there will definitely be moments of confusion, perhaps even some wounded distress, but when he retreats into his mind's world and thinks about it long enough, he'll come back to the conclusion that Ji'n is the best friend he will ever have, the only one that can truly understand him, and that friendship is worth fighting for.  He'll sometimes resurface with inspired oratory listing his virtues and Ji'n's, their weaknesses and strengths, their complements and hurdles.  If it came down to the end, Kzydnth would choose Ji'n over any other thing on all of Pern, and he'll fight to make sure Ji'n knows that.

Granted, due to Kzydnth's nature, these periods may be brief, for his attention can only last so long.  He knows how good Ji'n and Kzydnth can be together, however.  He felt it on those sands, and he'll continue to work at it until Ji'n realizes it, too.  As time goes on and Kzydnth matures into an adult, his innate intelligence will become more and more evident, even though it may sometimes be irritating when he refuses to speak directly, falling into anecdotes or metaphors only he seems to understand.  But give it time.

"Be it so, said Tubero; and since you invite me to discussion, and present the opportunity, let us first examine, before any one else arrives, what can be the nature of the parhelion, or double sun, which was mentioned in the senate. Those that affirm they witnessed this prodigy are neither few nor unworthy of credit, so that there is more reason for investigation than incredulity."  -from Cicero's On the Republic (54-51 BC)

Dreamer that he may be, Kzydnth is no space cadet, and neither is he some stoic soldier.  He feels and experiences things in ways most others won't always understand, Ji'n included.  Perhaps he's off in his far-off world, but not to the point of losing contact with the here and now.  He can watch the herd of nannies' charges and keep them out of harm while narrating to himself (and any others fortunate or unfortunate enough to be nearby) how the morning dew looked like a thousand twinkling lights that appeared just in time to greet the morning sun, whose glowing rays drank up the dew and called the flowers out to play.

When the conditions are just right, however, there are two things that will rock his attention back to reality and keep it there.  As flights are like an epic dream world all their own, Ji'n would be incredibly hard put to drag Kzydnth out of that state of mind.  The melding of fantasy and reality would be that much more difficult a shell to break through than any mere daydream, and those will be hard enough sometimes.  Kzydnth will be hell-bent on finishing that chase once he's started, and depending on the level of fascination with the green or gold, it might be all Ji'n can do to make sure Kzydnth gets into the air without tripping.

After those flights, it will be a different story.  Literally.  Depending on the outcome, Kzydnth may need time to ponder the event, separating or blending reality from imagination.  He may begin narrating to all those around him, or giving full flight to a most epic story after the fact.  It will not take all that long for him to return to his relative normality, regardless of whether or not the flight in question will result in eggs, and if that is the result, he will act the dutiful clutch-father to both gold and eggs as best he is able (or allowed).

But what is all this reality without a little intrigue?  Some mystery all its own?  Nature has its own magic, and Kzydnth will be most fascinated with those optical phenomenon of nature.  He will spot rainbows in their faintest manifestations and follow them through until they disappear.  He may be absolutely enamored with the auroral lights and look forward to the possible afterglow of every sunset.  Sun dogs, moon halos, those light pillars so often found at Istan sunsets.  Each will be new, exciting, different from any he's seen before, and he may revisit them several times while distracted by his reveries.  His childlike love of beauty may be downright contagious at times, and perhaps some evenings Ji'n and Kzydnth will stay on their ledge long after the sun has set, just enjoying the experience.  They may not be stoner buddies, exactly, but beauty has often been called a drug.

And who knows?  Maybe Ji'n will find himself neighbors with his family.  Where better to catch those horizons?


Kzydnth is a steady sort of dragon when it comes to flights — not in the sense of being monogamous, because he's far from that, but in the sense of not utterly losing his head at every proddy female who comes along. He does get interested in females quite often, but he does it on his own terms, far more interested in ones with interesting quirks that mesh well with his inner world.

In his formative years, Kzydnth will be very much the awkward teenager, shy and uncertain in words and flight while attempting to court or catch those greens or golds that have caught his interest. This awkwardness might result in the objects of his affections not being quite so interested in him as he is in them, and in losing more flights than he wins, but he's not the type to be easily discouraged by such things. As he grows and matures, awkwardness will give way to quiet confidence, and in the air he'll fly smooth and sure.

Your Kzydnth is a dreamer, and this can be seen in his attitude during mating flights just as much as anywhere else: that tendency combined with a dragon's naturally short attention span means that to him, each new flight is as new and enrapturing as if it were his first. Every new female, every new chase, is every bit as exciting as any before. You can expect that narrative habit of his to be seen in full force in the period following a flight he's chased in, his quirk for epic description leading him to give you a very colourful and in-depth recount of the event, as viewed through his eyes. Everything from what the proddy dragon was like to the exhilaration of the chase to the mating itself.  (This tendency might not be helped much by the awkwardness of his early years!)

On the chance that he does father a clutch some day, Kzydnth will be a dutiful father, if not a doting one. He'll do his part to help make the gold's sand-sitting time easier, bringing food and perhaps sometimes entertainment for her, and the maturing hatchlings, in the form of his colourful storytelling.


Credits:

Egg desc: Pippa
Dragonet desc: Sin, Lanti tweak
Messages: Lanti
Name: Lanti, Sin tweak
Puppetted by: Lanti
Inspiration: Kangarru, Lanti, S'eron, Sin, T'zyn


Ji'n's Brown Kzydnth

Harper's Tale's 55th PC Clutch
Ista Weyr

Lanti's gold Dedanseth and T'ab's bronze Tyroth

December 5, 2009

Clutchmates:

I'no (Ian) and Snickering Canine Companion Bronze Raeklith
Lida (Madeline) and Resurrected Sovereign Blue Vrykth
Ilae (Ailae) and Battle Ready Space Defender GO! Green Suumanuth
N'iel (Aloniel) and Voracious and Vivacious Bombshell Green Roxeauth

NPCs: K'nami and brown Froggerth, Peechie and brown Marioth, Sid and brown Meierth, R'aq and blue Stepth, R'yu and blue Hadokenth, K'en and blue Shoryukenth, T'tris and blue Pazhitnoth, P'tfall and blue Harryth, Arkayd and blue Pongth, S'lot and green Beeth

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